An old friend presents Mike Erikson with an irresistible mystery to solve: a team of DARPA scientists has invented a device that "folds" dimensions, promising to make mankind's dreams of teleportation a reality.
The spectacular fifth adventure in the genre-busting Ex-Heroes series The heroes are overjoyed when they discover another group of survivors, living on a man-made island in the middle of the Pacific ocean.
George Bailey, a handyman at the local college, must decide which is the real world and which is just fantasy when his dreams of being one of humanity's last heroes in a civilization that has fallen to a plague that animates the dead bleed ...
It's been two years since the plague of ex-humans decimated mankind. Two years since the superheroes St. George, Cerberus, Zzzap, and Stealth gathered Los Angeles’s survivors behind the walls of their fortress, the Mount.
Since then, the heroes have been fighting to give the Mount’s citizens hope, and something like a real life. But now supplies are growing scarce, the zombies are pressing in . . . and the heroes are wondering how much longer they can hold out.
Then hope arrives in the form of a surviving US Army battalion—and not just any battalion. The men and women of the Army's Project Krypton survived the outbreak because they are super-soldiers, created before mankind's fall to be better, stronger, faster than normal humans—and their secure base in Arizona beckons as a much needed refuge for the beleaguered heroes and their charges.
But a dark secret lies at the heart of Project Krypton, and those behind it wield an awesome and terrifying power.
Stealth. Gorgon. Regenerator. Cerberus. Zzzap. The Mighty Dragon. They were heroes, using their superhuman abilities to make Los Angeles a better place.
Then the plague of living death spread around the globe. Billions died, civilization fell, and the city of angels was left a desolate zombie wasteland.
Now, a year later, the Mighty Dragon and his companions protect a last few thousand survivors in their film-studio-turned-fortress, the Mount. Scarred and traumatized by the horrors they’ve endured, the heroes fight the armies of ravenous ex-humans at their citadel’s gates, lead teams out to scavenge for supplies—and struggle to be the symbols of strength and hope the survivors so desperately need.
But the hungry ex-humans aren’t the only threats the heroes face. Former allies, their powers and psyches hideously twisted, lurk in the city’s ruins. And just a few miles away, another group is slowly amassing power . . . led by an enemy with the most terrifying ability of all.
Imagine being free.
Free from everything that defines you, that makes you easily recognizable as who you are.
Inside you'll find Doc Holliday and the Earp brothers alongside a knight of the Round Table. The stock market will crash in a whole new, terrifying way. You'll follow along as heroes go head-to-head with eldritch horrors from Lovecraft's universe.
From Greek legends to Captain Nemo, from gangsters to brokers; from prisons to palaces, dead moons to South American jungles... No one is safe; nowhere is safe.
This is a Mythos collection unlike any other. This is Lovecraft in many colors, many guises.
This is Cthulhu-Unbound!
This version of the classic tale, assembled by two legends of English literature and abridged by Peter Clines, is the terrifying supernatural true story of Robinson Crusoe as it has never been told before.
H. P. Lovecraft
The end of the world has come and gone. The dead have risen, and they've won. No more rallying of the troops. No miracle cure or weapon. Just lots of dead people walking around. If the living dead won, what would the world be like?
This collection of eighteen tales-including entries from David Wellington, Jack Ketchum, and Gary A. Braunbeck-take up the call to answer that question. People go to work. Have sex. Get drunk. Fall in love. Take revenge. Raise families. Watch TV. Laugh. Mourn. Murder. Pray.
The world is dead, but life goes on.