Living in peaceful Shady Vale, Shea Ohmsford knew little of the troubles that plagued the rest of the world. Then the giant, forbidding Allanon revaled that the supposedly dead Warlock Lord was plotting to destory the world. The sole weapon against this Power of Darkness was the Sword of Shannara, which could only be used by a true heir of Shannara—Shea being the last of the bloodline, upon whom all hope rested. Soon a Skull Bearer, dread minion of Evil, flew into the Vale, seeking to destroy Shea. To save the Vale, Shea fled, drawing the Skull Bearer after him....
Long ago, the wars of the ancient Evil had ruined the world and forced mankind to compete with many other races--gnomes, trolls, dwarfs, and elves. But in peaceful Shady Vale, half-elfin Shea Ohmsford knew little of such troubles. Then came the giant, forbidding Allanon, possessed of strange Druidic powers, to reveal that the Warlock Lord was plotting to destroy the world.
For reasons known only to himself, the King of the Silver River has charged young Penderrin Ohmsford, barely more than a boy, with the daunting task of rescuing his aunt, Grianne, Ard Rhys of the Druid order, from her forced exile in the terrifying dimension of all things damned: the Forbidding. With the noble dwarf Tagwen and the prodigal elven princess Khyber Elessedil by his side–and with the outcome of the bloody war between the Federation and the Free-born at stake–Pen has accepted his mission without question. But not without risk . . . or sacrifice.
Because Shadea a’Ru, the ruthless Druid responsible for imprisoning the true Ard Rhys and usurping leadership at Paranor, has sent her agents and assassins in relentless pursuit of Pen and his comrades. And in securing the talisman he needs to breach the Forbidding, Pen has paid a devastating price. Now if the Free-born forces–already decimated by the Federation’s death-dealing new weapon–should fall, Shadea’s domination of the Four Lands will be assured. Nothing short of Pen’s success can turn the tide.
But Pen’s challenge grows greater when he learns that his parents, Bek Ohmsford and Rue Meridian, have fallen into Shadea’s hands. He must try to help them–but once within the walls of Druid’s Keep, where Shadea’s minions and dark magic lurk at every turn, Pen’s survival is far from assured. Yet it will all pale in comparison to the horrors that wait inside the Forbidding–horrors poised to break free upon the Four Lands when the time is right. . . .
From the Hardcover edition.
Sinnissippi Park, in Hopewell, Illinois, has long hidden a mysterious evil, locked away from humankind by powers greater than most could even imagine. But now the malevolent creatures that normally skulk in the shadows of the park grow bolder, and old secrets hint at a violent explosion.
The brewing conflict draws John Ross to Hopewell. A Knight of the Word, Ross is plagued by nightmares that tell him someone evil is coming to unleash an ancient horror upon the world. Caught between them is fourteen-year-old Nest Freemark, who senses that something is terribly wrong but has not yet learned to wield the budding power that sets her apart from her friends.
Now the future of humanity depends upon a man haunted by his dreams and a gifted young girl--two souls who will discover what survives when hope and innocence are shattered forever . . .
Then, after decades of service to the Word, an unspeakable act of violence shatters John Ross's weary faith. Haunted by guilt, he turns his back on his dread gift, settling down to build a normal life, untroubled by demons and nightmares.
But a fallen Knight makes a tempting prize for the Void, which could bend the Knight's magic to its own evil ends. And once the demons on Ross's trail track him to Seattle, neither he nor anyone close to him will be safe. His only hope is Nest Freemark, a college student who wields an extraordinary magic all her own. Five years earlier, Ross had aided Nest when the future of humanity rested upon her choice between Word and Void. Now Nest must return the favor. She must restore Ross's faith, or his life--and hers--will be forfeit . . .
The birth of a gypsy morph, a rare and dangerous creature that could be an invaluable weapon in his fight against the Void, brings John Ross and Nest Freemark together again. Twice before, with the fate of the world hanging in the balance, the lives of Ross and Nest have intersected. Together, they have prevailed. But now they will face an ancient evil beyond anything they have ever encountered, a demon of ruthless intelligence and feral cunning. As a firestorm of evil erupts, threatening to consume lives and shatter dreams, they have but a single chance to solve the mystery of the Gypsy morph—and their own profound connection.
A boy is kidnaped by a demon in Hopewell, Illinois. It happens after he is invaded by magic which the demon covets. Demon hunters John Ross and Nest Freemark go to the boy's rescue.
Terry Brooks is one of a handful of writers whose work defines modern fantasy fiction. His twenty-three international bestsellers have ranged from the beloved Shannara series to stories that tread a much darker path. Armageddon’s Children is a new creation–the perfect opportunity for readers unfamiliar with Brooks’s previous work to experience an author at the height of his considerable storytelling powers. It is a gripping chronicle of a once-familiar world now spun shockingly out of control, in which an extraordinary few struggle to salvage hope in the face of terrifying chaos.
Logan Tom is doomed to remember the past and determined to rescue the future. Far behind him lies a boyhood cut violently short by his family’s slaughter, when the forces of madness and hate swept our world after decadent excesses led to civilization’s downfall. Somewhere ahead of him rests the only chance to beat back the minions of evil that are systematically killing and enslaving the last remnants of humanity. Navigating the scarred and poisoned landscape that once was America and guided by a powerful talisman, Logan has sworn an oath to seek out a remarkable being born of magic, possessed of untold abilities, and destined to lead the final fight against darkness.
Across the country, Angel Perez, herself a survivor of the malevolent, death-dealing forces combing the land, has also been chosen for an uncanny mission in the name of her ruined world’s salvation. From the devastated streets of Los Angeles, she will journey to find a place–and a people–shrouded in mystery, celebrated in legend, and vital to the cause of humankind . . . even as a relentless foe follows close behind, bent on her extermination. While in the nearly forsaken city of Seattle, a makeshift family of refugees has carved out a tenuous existence among the street gangs, mutants, and marauders fighting to stay alive against mounting odds–and something unspeakable that has come from the shadows in search of prey.
In time, all their paths will cross. Their common purpose will draw them together. Their courage and convictions will be tested and their fates will be decided, as their singular crusade begins: to take back, or lose forever, the only world they have.
In Armageddon’s Children, Brooks brings his gifts as a mythmaker to the timeless theme of the unending, essential conflict between darkness and light–and carries his unique imaginative vision to a stunning new level. Prepare for a breathtaking tour de force. To those who are new to Terry Brooks, welcome. And to those who have read him for many years: prepare for a dramatic surprise.
NEW YORK TIMES BESTSELLER
Five hundred years have passed since the devastating demon-led war tore apart the United States and nearly exterminated humankind. Those who escaped the carnage were led to sanctuary in an idyllic valley, its borders warded by powerful magic against the horrors beyond. But the cocoon of protective magic surrounding the valley has now vanished. When Sider Ament, the only surviving descendant of the Knights of the Word, detects unknown predators stalking the valley, he fears the worst. And when expert Trackers find two of their own gruesomely killed, there can be no doubt: The once safe haven has been made vulnerable to whatever still lurks in the outside wasteland. Together, Ament, the two young Trackers, and a daring Elf princess spearhead plans to defend their ancestral home. And in the thick of it all, the last wielder of the black staff and its awesome magic must find a successor to carry on the fight against the cresting new wave of evil.
NEW YORK TIMES BESTSELLER
For five hundred years, the survivors of the Great Wars lived peacefully in a valley sanctuary shielded by powerful magic from the dangerous outside world. But the enchanted barriers have crumbled, and the threat of annihilation looms large once more. As he lay dying, Sider Ament, bearer of the last black staff and protector of the valley, gave stewardship of the powerful talisman to the young Tracker Panterra Qu. Now the newly anointed Knight of the Word must take up the battle against evil wherever it threatens: from without, where an army of bloodthirsty Trolls is massing for invasion; and from within, where the Elf king of Arborlon has been murdered, his daughter stands accused, and a heinous conspiracy is poised to subjugate the kingdom. But even these affairs will pale beside the most harrowing menace Panterra is destined to confront—a nameless, merciless agent of darkness on a relentless mission: to claim the last black staff . . . and the life of whoever wields it.
Horror stalked the Four Lands as the Ildatch, ancient source of evil, sent its ghastly Mord Wraiths to destroy Mankind. Only Druid Allanon held the magic power of wishsong that could make plants bloom instantly or turn trees from green to autumn gold. But she, too, was in mortal danger, and Ildatch waited for Brin to fall into his trap....
Horror stalks the Four Lands as the Ildatch, ancient source of evil, stirs to new life, sending its ghastly Mord Wraiths to destroy mankind. To win through the vile growth protecting the Ildatch, the Druid Allanon needs Brin Ohmsford--for she alone holds the magic power of the wishsong.
Horrified by the misuse of magic they had witnessed during the First War of the Races, the Druids at Paranor devoted themselves to the study of the old sciences, from the period before the collapse of civilization a thousand years before. Only the Bremen and a few trusted associates still studied the arcane arts. And for his persistence, Bremen found himself outcast, avoided by all but the few free-thinkers among the Druids.
But his removal from Paranor was not altogether a terrible thing, for Bremen learned that dark forces were on the move from the Northlands. That seemingly invincible armies of trolls were fast conquering all that lay to their south. That the scouts for the army—and its principal assassins—were Skull Bearers, disfigured and transformed Druids who had fallen prey to the seductions of the magic arts. And that at the heart of the evil tide was an archmage and former Druid named Brona!
Using the special skills he had acquired through his own study of Magic, Bremen was able to penetrate the huge camp of the Troll army and learn many of its secrets. And he immediately understood that if the peoples of the Four Lands were to escape eternal subjugation they would need to unite. But, even united, they would need a weapon, something so powerful that the evil magic of Brona, the Warlock Lord, would fail before its might...
This major new novel in the popular Shannara saga holds the answers to some of the thousands of questions Shannara fans have been asking for years. Hundreds of years after the First War of the Races, an army of Trolls destroys the Druids of Paranor. The only force that can prevent their subjugation of the people of the Four Lands is a small band led by Bremen, the last of the Druids.
With his groundbreaking New York Times bestseller The Sword of Shannara and its acclaimed sequels, Terry Brooks brought a new audience to epic fantasy. Then he gave the genre a darkly compelling contemporary twist in his trilogy of the Word and the Void. Last year, in Armageddon’s Children, Brooks undertook the stunning chronicle that united two unique worlds. Now that story of clashing forces of darkness and light, of Shannara’s beginnings and the human race’s possible end, marches forward into an unforgettable second volume full of mystery, magic, and momentous events.
Across the ruined landscape that is America–hopelessly poisoned, plague-ridden, burned, and besieged by demon armies bent on exterminating all mortal life–two pilgrims have been summoned to serve the embattled cause of good. Logan Tom has journeyed to desolate Seattle to protect a ragged band of street urchins and the being known as “the gypsy morph,” who is both mortal and magical, and destined to save mankind unless he is destroyed. Likewise, Angel Perez has her own quest, one that will take her from the wreckage of Los Angeles to a distant, secret place untouched by the horrors of the nationwide blight–a place where the race of Elves has dwelled since before man existed. But close behind these lone Knights of the Word swarm the ravening forces of the Void.
As the menacing thunder of war drums heralds the arrival of the demons and their brutal minions in Seattle, the young survivors who call themselves the Ghosts are forced to brave the dangerous world of gangs, mutants, and worse to escape the invasion. And Logan Tom must infiltrate a refugee compound to rescue Hawk, the leader of the street urchins, who has yet to learn the truth about who and what he is. Meanwhile, Angel Perez has joined an equally urgent mission: to find the Ellcrys, a fabled talisman crucial to protecting the Elven realm against an influx of unspeakable evil from the dread dimension known as the Forbidding. But Angel and her Elf allies must beware–for a demon spy, with a monstrous creature at its command, walks among them.
As the legions of darkness draw the noose tighter, and the time of confrontation draws near, those chosen to defend the soul of the world must draw their battle lines and prepare to fight with, and for, their lives. If they fail, humanity falls.
Ancient Evil threatens the Elves: The ancient tree created by long-lost Elven magic, is dying. When Wil Ohmsford is summoned to guard the Amberle on a perilous quest to gather a new seed for a new tree, he is faced with the Reaper, the most fearsome of all Demons. And Wil is without power to control them....
Ancient Evil threatens the Elves. Allanon, legendary guardian of Earth, summons Wil Ohmsford to guard the Elven girl Amberle on a perilous quest as she carries a seed from the Ellcrys to the mysterious Bloodfire. Behind them is the Reaper, the most fearsome of all Demons. Wil has only the Elfstones of Shannara--and he has lost control of them.
Terry Brooks won instant acclaim with his phenomenal New York Times bestseller The Sword of Shannara. Its sequels earned Brooks legendary status. Then his darkly enthralling The Word and the Void trilogy revealed new depths and vistas to his mastery of epic fantasy. Armageddon’s Children and The Elves of Cintra took Brooks’s remarkable mythos to a breathtaking new level by delving deep into the history of Shannara. And now, The Gypsy Morph rounds out–with an adventure of unforgettably imaginative scope–the first phase of a new chapter in this classic series.
Eighty years into the future, the United States is a no-man’s-land: its landscape blighted by chemical warfare, pollution, and plague; its government collapsed; its citizens adrift, desperate, fighting to stay alive. In fortified compounds, survivors hold the line against wandering predators, rogue militias, and hideous mutations spawned from the toxic environment, while against them all stands an enemy neither mortal nor merciful: demons and their minions bent on slaughtering and subjugating the last of humankind.
But from around the country, allies of good unite to challenge the rampaging evil. Logan Tom, wielding the magic staff of a Knight of the Word, has a promise to keep–protecting the world’s only hope of salvation–and a score to settle with the demon that massacred his family. Angel Perez, Logan’s fellow Knight, has risked her life to aid the elvish race, whose peaceful, hidden realm is marked for extermination by the forces of the Void. Kirisin Belloruus, a young elf entrusted with an ancient magic, must deliver his entire civilization from a monstrous army. And Hawk, the rootless boy who is nothing less than destiny’s instrument, must lead the last of humanity to a latter-day promised land before the final darkness falls.
The Gypsy Morph is an epic saga of a world in flux as the mortal realm yields to a magical one; as the champions of the Word and the Void clash for the last time to decide what will be and what must cease; and as, from the remnants of a doomed age, something altogether extraordinary rises.
The anxiously awaited conclusion to the Heritage of Shannara series--by one of fantasy's phenomenal bestselling authors. The descendants of the Elven house of Shannara had all completed their quests . . . but their work was not yet done, for the Shadowen still swarmed over the Four Lands.
More than a quarter of a century after The Sword of Shannara carved out its place in the pantheon of great epic fantasy, the magic of Terry Brooks’s New York Times bestselling saga burns as brightly as ever. Three complete series have chronicled the ever-unfolding history of Shannara. But more stories are still to be told—and new adventures have yet to be undertaken. Book One of High Druid of Shannara invites both the faithful longtime reader and the curious newcomer to take the first step on the next extraordinary quest.
Twenty years have passed since Grianne Ohmsford denounced her former life as the dreaded Ilse Witch—saved by the love of her brother, the magic of the Sword of Shannara, and the destruction of her evil mentor, the Morgawr. Now, fulfilling the destiny predicted for her, she has established the Third Druid Council, and dedicated herself to its goals of peace, harmony among the races, and defense of the Four Lands. But the political intrigue, secret treachery, and sinister deeds that have haunted Druid history for generations continue to thrive. And despite her devotion to the greater good as Ard Rhys—the High Druid of Paranor, Grianne still has bitter enemies.
Among the highest ranks of the Council she leads lurk those who cannot forget her reign of terror as the Ilse Witch, who covet her seat of power, and who will stop at nothing to see her deposed . . . or destroyed. Even Grianne’s few allies—chief among them her trusted servant Tagwen—know of the plots against her. But they could never anticipate the sudden, ominous disappearance of the Ard Rhys, in the dead of night and without a trace. Now, barely a step ahead of the dark forces bent on stopping him, Tagwen joins Grianne’s brave young nephew, Pen Ohmsford, and the wise, powerful elf Ahren Elessedil on a desperate and dangerous mission of search and rescue—to deliver the High Druid of Shannara from an unspeakable fate.
Expect no end of wonders, no shortage of adventure, exhilaration, suspense, and enchantment, as Terry Brooks demonstrates, once again, that there is no end to his magic of invention and mastery of storytelling.
Since the death of Allanon, life in the Four Lands has drastially changed. Yet Par Ohmsford still has some power of the Wishsong. And when a message from the ancient Druid, Allanon, reaches them, Par is ordered to recover the long-lost Sword of Shinnara, and the glory that once was the Four Lands....
The first novel in the sensational second series of Shannara adventures. Par Ohmsford, Wren, and Walker Boh--the scions of Shannara--must perform perilous tasks if they are to avert Shannara's terrible future. Par must recover the lost sword, Wren must find the vanished Elves, and Walker mustbring back the Druids and the ancient stronghold of Paranor.
THE FIRST-EVER GRAPHIC NOVEL SET IN THE WORLD OF SHANNARA!
Possessing an awesome power he is only beginning to understand, young Jair Ohmsford must summon the devastating yet darkly seductive magic of the wishsong on a fateful mission to save his friends . . . and protect the future from the forces of evil.
If you’ve never ventured into the wondrous world of Shannara, consider this an ideal opportunity. Prepare to enter the breathtaking realm of the Four Lands, where beings both noble and sinister have quested and clashed, crossed swords in the names of darkness and light, and engaged in adventures rich with mystery and majesty.
“Terry’s place is at the head of the fantasy world.”
–Philip Pullman, author of The Golden Compass
Capture the fantasy, thrills, and far-flung adventure of the first three novels in Terry Brooks’s enchanting Magic Kingdom of Landover series–now for the first time in one gripping volume.
Chicago lawyer Ben Holiday can’t fathom what lies ahead when he purchases Landover–a magical kingdom of chivalry and sorcery–from Meeks, the mysterious seller who placed the ad. Weary and jaded, Ben clings to the ad’s promise: “Escape into your dreams.” But Landover is not the enchanted idyll he expected.
The kingdom is in ruin. The barons refuse to recognize Ben as King, a dragon is decimating the countryside, and a demon lord has challenged any prospective ruler to a fatal duel. To make matters worse, the Paladin, renowned champion of the Kings of Landover, seems to be merely a legend.
Ben’s only allies are a bumbling court magician, a talking dog turned court scribe, and the beautiful Willow, who is part girl, part tree. With his friends in tow, Ben sets out to claim the throne. But when Meeks decides he wants Landover back, Ben will face supernatural foes of every stripe to prove himself worthy of the kingship. The question is: Can he survive?
#1 NEW YORK TIMES BESTSELLER
A long time ago in a galaxy far, far away, an evil legacy long believed dead is stirring. Now the dark side of the Force threatens to overwhelm the light, and only an ancient Jedi prophecy stands between hope and doom for the entire galaxy.
On the green, unspoiled world of Naboo, Jedi Master Qui-Gon Jinn and his apprentice, Obi-Wan Kenobi, arrive to protect the realm’s young queen as she seeks a diplomatic solution to end the siege of her planet by Trade Federation warships. At the same time, on desert-swept Tatooine, a slave boy named Anakin Skywalker, who possesses a strange ability for understanding the “rightness” of things, toils by day and dreams by night—of becoming a Jedi Knight and finding a way to win freedom for himself and his beloved mother. It will be the unexpected meeting of Jedi, Queen, and a gifted boy that will mark the start of a drama that will become legend.
This special edition features a brand-new Darth Maul short story by New York Times bestselling author James Luceno!
Dark magic has opened a gateway to the Forbidding and trapped within it Grianne Ohmsford, rightful High Druid of Shannara. Rescuing Grianne will be merely the beginning of the effort to return the Four Lands to some semblance of peace. Only her young nephew, Penderrin, has any hope of returning her to power. But to breach the Forbidding and bring Grianne back to the natural world, Pen must find the fabled Tanequil . . . and the talisman it alone can provide. That means journeying into the Inkrim–a dreaded region thick with shadows and haunted by harrowing legends. And there, Pen will strike a bargain more dire than he could ever imagine.
Now in Antrax, as the crew aboard the airship Jerle Shannara is attacked by evil forces, the Druid’s protégé Bek Rowe and his companions are pursued by the mysterious Ilse Witch. Meanwhile, Boh is alone, caught in a dark maze beneath the ruined city of Castledown, stalked by a hungry, unseen enemy.
For there is something alive in Castledown. Something not human. Something old beyond reckoning that covets the magic of Druids, elves, even the Ilse Witch. Something that hunts men for its own designs: Antrax. It is a spirit that commands ancient technologies and mechanical monsters, feeds off enchantment, and traps the souls of men.
With the Jerle Shannara under siege and Antrax threatening the bold and unwary, the Ilse Witch finds herself face-to-face with a boy who claims to be the brother she last saw as an infant. Now a young man, Bek wields the magic of the wishsong and carries the Sword of Shannara upon his back. Unsure whether to trust Bek or to slay him, the Ilse Witch takes him prisoner. One has come pursuing truth, the other revenge. Yet both seek Walker Boh–with the fate of the Four Lands hanging in the balance.
Return to the world of beloved novelist Terry Brooks, where creatures drift up from the earth like mist, a hypnotic song can kill, a sword can cut through a veil of lies–and one man, the true heir of an ancient magic, must choose between betrayal and redemption.
From the Hardcover edition.
Return to the world of beloved novelist Terry Brooks, where creatures drift up from the earth like mist, a hypnotic song can kill, a sword can cut through a veil of lies–and one man, the true heir of an ancient magic, must choose between betrayal and redemption.
When a half-drowned elf is found floating in the seas of the Blue Divide, an old mystery resurfaces. Thirty years ago, an elven prince led an expedition in search of a legendary magic said to be more powerful than any in the world. Of all those who set out on that ill-fated voyage, not one has ever returned. Until now. The rescued elf carries a map covered with mysterious symbols–and Walker Boh, the last of the Druids, has the skill to decipher them. But someone else understands the map’s significance: the Ilse Witch, a ruthless young woman who wields a magic as potent as his own. She will stop at nothing to possess the map–and the magic it leads to.
Thus begins the first volume of a dazzling new adventure in one of the most popular fantasy series of our time
Something not human. Something old beyond reckoning that covets the magic of Druids, elves, even the Ilse Witch. Something that hunts men for its own designs: Antrax. It is a spirit that commands ancient technologies and mechanical monsters, feeds off enchantment, and traps the souls of men.
Seven years after the conclusion of the High Druid of Shannara trilogy, New York Times bestselling author Terry Brooks at last revisits one of the most popular eras in the legendary epic fantasy series that has spellbound readers for more than three decades.
Tumultuous times are upon the world now known as the Four Lands. Users of magic are in conflict with proponents of science. The dwindling Druid order is threatened with extinction. A sinister politician has used treachery and murder to rise as prime minister of the mighty Federation. Meanwhile, poring through a long-forgotten diary, the young Druid Aphenglow Elessedil has stumbled upon the secret account of an Elven girl’s heartbreak and the shocking truth about the vanished Elfstones, which once warded the lands and kept evil at bay. But never has a little knowledge been so very dangerous—as Aphenglow quickly learns when she’s set upon by assassins. Yet there can be no turning back from the road to which fate has steered her. Whoever captures the Elfstones and their untold powers will surely hold the advantage in the devastating clash to come.
“I can’t even begin to count how many of Terry Brooks’s books I’ve read (and reread) over the years. From Shannara to Landover, his work was a huge part of my childhood.”—Patrick Rothfuss, New York Times bestselling author of The Name of the Wind
“Shannara was one of my favorite fictional worlds growing up, and I look forward to many return trips.”—Karen Russell, New York Times bestselling author of Swamplandia!
“If Tolkien is the grandfather of modern fantasy, Terry Brooks is its favorite uncle.”—Peter V. Brett, New York Times bestselling author of the Demon Cycle series
In the three hundred years since the death of the Druid Allanon, the evil Shadowen have seized control of the Four Lands. If they are to be saved, the black Elfstone must be retrieved, at whatever cost to life or love....
Quickening, the daughter of the ancient King of the Silver River, heals the dying Walker Boh, and they set out to secure the Elfstone. Their quest takes them into the perilous land beyond, where the Stone King has unleashed monsters to guard his citadel. Brooks is the author of Hook.
He will face the ultimate battle of dark against light. . . .
The flame of hope is flickering throughout the Four Lands. But thanks to Brona, the evil Warlock Lord, a cloud of dark magic is sweeping south, spreading fear and death. Already Brona’s savage armies have crushed the forces of the Elves and their king. Now nothing stands between them and the fair city of Tyrsis. And if Tyrsis falls, the whole Southland will follow, plunged into an endless night of slavery and worse.
The Druid Allanon has dispatched Menion, the Prince of Leah, to aid in the defense of Tyrsis while he himself continues to search for Shea Ohmsford, the young half-elf who bears the awesome burden of wielding the only weapon capable of destroying Brona: the mysterious Sword of Shannara. Yet magic of the fabled weapon makes it as dangerous to Shea as it is to the Warlock Lord. Now, in the very heart of the Dark Lord’s domain, Shea is about to unlock the deadly secret of the Sword–and come face to face with his destiny. . . .
The Sword of Shannara Part 3: The Secret of the Sword is the newest addition to the Del Rey Imagine program, which offers the best in classic fantasy and science fiction for readers 12 and up.
Evil will not give up without a fight. . . .
Without the Sword of Shannara, the evil Warlock Lord cannot be defeated. Yet the quest for the mysterious talisman lies in ruins. The intrepid company of warriors assembled by the Druid Allanon to recover the magic Sword has been shattered, dispersed by the Dark Lord’s power. And young half-elf Shea Ohmsford, the last, best hope of all the races, is missing, perhaps captured . . . or worse.
The Warlock’s fearsome armies are on the march. Tens of thousands of bloodthirsty Gnomes and Trolls are poised to sweep down upon the border kingdom of Callahorn, gateway to the peaceful Southland. In mankind’s darkest hour, as Allanon desperately scours the war-ravaged countryside for a sign of the missing Shea, an extraordinary drama of hardship and courage unfolds on the desolate Streleheim Plains. There, his only companions a brash highwayman and a renegade Troll, Shea will find the Sword of Shannara tantalizingly close–and death terrifyingly near. . . .
The Sword of Shannara Part 2: The Druids’ Keep is the newest addition to the Del Rey Imagine program, which offers the best in classic fantasy and science fiction for readers 12 and up.
In Sometimes the Magic Works, New York Times bestselling author Terry Brooks shares his secrets for creating unusual, memorable fiction. Spanning topics from the importance of daydreaming to the necessity of writing an outline, from the fine art of showing instead of merely telling to creating believable characters who make readers care what happens to them, Brooks draws upon his own experiences, hard lessons learned, and delightful discoveries made in creating the beloved Shannara and Magic Kingdom of Landover series, The Word and The Void trilogy, and the bestselling Star Wars novel The Phantom Menace.
In addition to being a writing guide, Sometimes the Magic Works is Terry Brooks’s self-portrait of the artist. “If you don’t think there is magic in writing, you probably won’t write anything magical,” says Brooks. This book offers a rare opportunity to peer into the mind of (and learn a trick or two from) one of fantasy fiction’s preeminent magicians.
Ilse Witch A half-drowned elf carries a map covered with cryptic symbols–and Walker Boh, the last of the Druids, has the skill to decipher them. But someone else understands the map’s significance: the ruthless Ilse Witch, who will stop at nothing to possess it–and the powerful magic it leads to.
Antrax While in search of the elusive magic, Walker Boh is lured into a trap–caught in a dark maze beneath a ruined city, stalked by a hungry, unseen enemy. It is Antrax: a spirit that feeds off enchantment and traps the souls of men. Now the fate of the Four Lands hangs in the balance.
The intrepid heroes aboard the Jerle Shannara have reached their breaking point. A centuries-old sorcerer, the Morgawr, vows to find and control the fabled ancient books of magic–and he is an adversary of awesome might with a fleet of airships and a crew of walking dead men at his command.
In The Voyage of the Jerle Shannara, Terry Brooks weaves together high adventure, vividly wrought characters, and a spellbinding world into an irresistible story of heroism and sacrifice, love and honor.
All appears well with Ben Holiday. He’s finally secured for himself the throne of Landover, and he and his wife, the exquisite sylph Willow, are expecting their first child. But their peaceful days are numbered.
The conjurer Horris Kews returns to Landover and inadvertently releases an evil sorcerer from the Tangle Box, a magic chest used by the fairy folk to imprison wayward spirits. Now free, the sorcerer traps Ben inside the box’s labyrinthine passages and plots to wreak havoc in Landover using Horris as his pawn. But Ben’s greatest challenge comes when Rydall, a foreign king, issues Ben an ultimatum: defeat seven deadly champions, or Rydall’s armies invade Landover. Complicating matters is the devastating fact that Ben and Willow’ s young daughter has been kidnapped–and her fate lies in Rydall’s dangerous hands.
Relying on his loyal friends, his steadfast wife, and no small amount of endurance and enchantment, Ben risks his life to save everything he loves. But this time, black magic may prove too powerful for even the most devoted heart.
It all began when the half-able wizard Questor Thews announced that finally he could restore the Court Scribe Abernathy to human form. It was his spell that had turned Abernathy into a Wheaten Terrier - though still able to talk.
All went well - until the wizard breathed the magic dust of his spell and suddenly sneezed. Then, where Abernathy had stood, there was only a bottle containing a particularly evil imp. It had been in the collection of Michel Ard Rhi, former King of Landover, now exiled to Earth. Abernathy must now be a part of that collection!
High Lord Ben Holiday set forth for Earth, taking his green but beautiful love, Willow, with him. Unfortunately, they were long in returning. And without the soil of Landover in which to root as a tree at times, Willow could not long survive.
That left it up to Questor Thews to save them. Grimly he set out to seek help, knowing himself to be incompetent. And to make things worse, the imp had escaped and sought the help of the evil witch Nightshade, now back from exile in Faerie. Questor's only idea seemed impossible, but . . .
The peace in Ben Holiday's Magic Kingdom is suddenly shattered as Court Wizard Questor tries to return the dog Abernathy to human form--and fails. Now Ben must travel to Earth, accompanied by his green love, Willow, to find Abernathy. With Willow and Ben suddenly in danger, Questor attempts to use his magic to save them.
THE HERITAGE OF SHANNARA The Complete Series
After New York Times bestselling author Terry Brooks completed The Sword of Shannara trilogy, millions of fans around the world clamored to immerse themselves again in his dazzling world. Brooks answered with a quartet of beloved novels—The Heritage of Shannara. Now, for the first time in one handsome collector’s edition hardcover, here are: The Scions of Shannara, The Druid of Shannara, The Elf Queen of Shannara, and The Talismans of Shannara—the thrilling continuation of the saga that has become one of the most enduring fantasy epics of all time.
The Scions of Shannara
Since the death of the Druid Allanon, magic has been strictly forbidden in the Four Lands. Yet Par still has limited use of the Wishsong. Then a dire message from Allanon sends Par and his brother Coll on an impossible task: to recover the long-lost Sword of Shannara—or all life in the Four Lands will be destroyed.
The Druid of Shannara
Evil forces remain in control of the Four Lands. To restore the Keep of the Druid Allanon, Walker Boh sets out on a journey to find the black Elfstone. He must venture into perilous, unknown lands with a strange band of fellow travelers—one of whom is hatching his own sinister plot.
The Elf Queen of Shannara
Ordered by the Druid Allanon to find the Elves and return them to the world of Men, Wren is carried away to an island where Elves might still exist. Even if by some miracle she locates the Elves, can she convince them to follow her back through a demon-haunted jungle to the safety of the shore?
The Talismans of Shannara
The Shadowen still swarm over the Four Lands, poisoning everything with their dark magic. Their leader is determined to destroy all the Scions of Shannara. With traps cleverly laid, the charges are doomed to failure—unless Par can discover a way to harness the power of the Sword of Shannara.
So continues Terry Brooks’s enthralling Heritage of Shannara epic, a spellbinding saga that chronicles the ultimate battle of good vs. evil.
What sets Terry Brooks apart? Is it a knack for creating unforgettable characters like Allanon the Druid, Shea Ohmsford, Tom Logan, and Angel Perez–men and women, gnomes and wizards, who come alive on the page? Is it the haunting and utterly believable evil of his darker creations: the foul Dagda Mor, the murderous Jachyra, the enigmatic Ilse Witch, the ruthless Druid Shadea a’Ru? Whatever the secret of Brooks’s storytelling magic, generations of readers have fallen under its spell.
Sure to tantalize faithful fans and newcomers alike, The World of Shannara is the ultimate gateway into the fantasy realm of Terry Brooks–and the perfect companion to take along on the journey of a lifetime.
A year had passed since Ben Holiday bought the Magic Kingdon from the wizard, Meeks. But unbeknownst to him, he has been the victim of a trap by Meeks, who has succeeded in stealing the Paladin and appropriating his face. Suddenly none of Ben's friends know him, but all of his enemies do. He must win it all back again—only this time on his own!
A year had passed since Ben Holiday bought the Magic Kingdom from the Wizard Meeks, only to find his road to the crown filled with pitfalls and hazards. Then one night, Ben woke to find Meeks had cast a spell to assume Ben's appearance. Ben soon found himself an outcast, unrecognized by any friend.