As these cosmic killers invade our solar system, will Riff be the one hunting aliens . . . or will aliens hunt him? ALIEN HUNTERS -- a space opera adventure for fans of Star Wars, Firefly, and Guardians of the Galaxy.
They came from deep space. They came to destroy us.
Fifty years ago, bloodthirsty aliens devastated the Earth. Most of humanity perished. We fell into darkness.
But now we rise from the ashes. Now we fight back.
Marco Emery was born into the war. After his mother is killed, he joins the Human Defense Force, Earth's ragtag army. Emery must survive basic training, become a soldier, and finally face the aliens in battle.
Against the alien onslaught, Earth stands alone. But we will fight. We will rise. We will win.
If you loved Ender's Game, Battlestar Galactica, and Old Man's War, you'll love Earthrise, a new military science fiction series. From a USA Today bestselling author.
Got trouble with aliens? Call the Alien Hunters. This bundle includes all three novels in this fast-paced, sci-fi adventure. BOOK 1: Alien Hunters -- The skelkrins. Predators from deep space. Creatures of claws, fangs, and malice.
In this volume of the acclaimed 'Future Chronicles' anthology series, twelve authors invite you to journey to very different worlds - lands of fire and fury, of legend and lore - but all worlds where dragons roam unshackled from myth, freed ...
Monica Enderle Pierce
The Singularity. The day the machines gained awareness. The day they turned cruel. The day they overthrew their makers.
In a distant star system, a planet-sized computer unleashes its hosts: fleets of warships, armies of robots, and a swarm of killer drones. Their purpose is one: destroy all life.
As the cosmos crumbles, one team steps up to the plate: The Alien Hunters.
The Alien Hunters are galactic pest controllers, not an army. Their spaceship is old and clunky. They specialize in crushing the odd space bug, not a fleet of vicious machines. They're a rolled-up newspaper when the cosmos needs an A-bomb.
But they're fast, they're brave, and they're just foolhardy enough to charge right into battle. As the robots spread across the galaxy, slaying all in their path, the Alien Hunters fly out to meet them. The war between life and machine begins.
For centuries, Requiem's people have languished in chains, slaves to the seraphim, unable to become dragons like in the days of old.
Now they fly again.
They follow Meliora the Merciful, a dragon of silver and light, once a princess of seraphim and now a savior of slaves. They rise up against the seraphim, their cruel masters, demi-gods in chariots of fire. A nation of dragons, half a million strong, they seek to flee the desert of their enslavement, to fly north, to cross the sea . . . to find the mythical land of Requiem.
Yet as Meliora leads her slaves out from captivity, the cruel King Ishtafel, mightiest of the seraphim, pursues with an army of light. His goal is no longer to enslave the children of Requiem. He seeks but one thing--to slay them all.
With shimmering scales, with raining blood, with shrieking dragonfire . . . Requiem's exodus begins.
From fire and blood, the kingdom of Requiem rises. It is a home for the lost, the exiled, the hunted--those they call weredragons. In their new kingdom, they gather--men and women who can grow wings, breathe fire, and take flight as dragons.
But there is one who would see this fledgling kingdom crushed. The tyrant Raem has opened the gates of the Abyss, summoning a demon army. His unholy host musters around him and flies across the sea . . . toward Requiem.
The demons swarm, mad with hunger. Their rot wilts forests and boils rivers. Their shrieks echo like storms. Their purpose is one: to slay dragons.
Requiem was birthed in blood and flame. Now her war for survival begins.
Intelligent life on other planets: it's the brass ring of space exploration. Do extra-terrestrial species exist? Will we ever make contact? Perhaps, have we made contact already? In the latest addition to the Future Chronicles series of sci-fi anthologies, the answer to all of these question is a resounding yes. From first contact to last stand, these original short stories range from quiet tales of personal connection to adrenaline-infused inter-species space conflicts. Each tale promises to present you with a different look at what intelligent alien life might be like -- and how we Earthlings might respond to it. The Alien Chronicles features stories by bestselling authors Hugh Howey (WOOL), B. V. Larson (the Starforce series), and Jennifer Foehner Wells (Fluency), plus twelve more of today's top authors in science fiction.
Requiem is lost. The marble halls, the old books, the very magic of the kingdom--a kingdom of people who could become dragons--are all but forgotten. Now there is only the Cured Temple, a fanatical cult ruling a land called the Commonwealth.
Yet for the first time in a hundred years, dragons are flying again.
There are only several dragons left in the world. Only several souls against an empire. The Cured Temple commands vast armies. Its paladins swarm across the land. Its warships fill the seas. And now the Temple raises its greatest champions yet: the animated skeletons of long-buried dragons, undead beasts that fill the sky. Facing these hosts, the last dragons of Requiem have but a flicker of hope, the sliver of a dream.
But these last dragons rise nonetheless. They fly to war. They fly with one cry, one vision, one prayer: "Requiem."
Requiem. A mythical kingdom whose people could grow wings, breathe fire, and rise as dragons. A kingdom all but forgotten.
The Cured Temple now rules over the ashes of that fallen nation. Yet some still remember Requiem. Some still carry the magic inside them. For the first time in a hundred years, dragons take flight. For the first time, they cry out the forbidden name of their kingdom: "Requiem! Requiem!"
The paladins of the Cured Temple gather their armies. They take flight on the backs of firedrakes, mindless reptiles of the sky. They seek to slay the last dragons of Requiem . . . and to erase all memory of that ancient realm.
The skies burn with war, with rage, and with dragonfire. The kingdom of Requiem is reborn.
Requiem. A forbidden word. The name of a kingdom lost to history. Of magic forgotten. Of a homeland for dragons.
They say that years ago, Requiem was real. That men and women could grow wings, breathe fire, and fly as noble dragons. That marble halls rose in a birch forest. That Requiem was a kingdom of magic and light.
But those days are long gone.
Now the Cured Temple, a fanatical cult, rules a land called the Commonwealth. Now paladins patrol the realm, "curing" all newborn babes of "reptilian magic." Now the marble halls are fallen, the old books burnt, the ancient songs lost. Now Requiem is all but forgotten.
But there are some who remember. A baker's boy. A librarian safeguarding a forbidden book. A haunted soldier. An outcast warrior. They carry the magic inside them, a torch of dragonfire. They remember Requiem . . . and they will fight to see dragons fly again.
Dragonlore, the bestselling fantasy series beginning with A Dawn of Dragonfire, concludes with a tale of blood, steel, and flame. BOOK THREE: A NIGHT OF DRAGON WINGS Requiem burns. Her marble columns lie shattered.
Our song fades. Our children perish. Our world, a land torn between day and night, runs red with blood.
For countless years, Moth has been frozen still, one half drenched in eternal daylight, the other cloaked in endless night. For countless years, the soldiers of sunlight and the dwellers of darkness have lived in isolation.
Now we kill. Now we die.
We are the children of Moth. We were born in sunlight or in shadow. We can stop the fire, or we can watch our world burn. This is our story.
Requiem. A kingdom forged in flame and blood. A kingdom for those who can grow wings, blow fire, and take to the sky as dragons. After a long war, Requiem is founded and her columns rise.
Yet Requiem will never know peace so long as Raem, the cruel Demon King, still lurks in his underground realm. Forever he plagues the dragons of Requiem, sending enemies to burn their forests and topple their halls.
The dragons of Requiem have repelled attacks on their kingdom, yet now they must fly to their most dangerous battlefield. For the first time, Requiem's dragons will go underground, into the Abyss itself . . . and face the Demon King in darkness.
BOOK TWO: WAND OF THE WITCH (sequel to EYE OF THE WIZARD)
They say an evil witch lives in the forest. They say she turns children into toads and pigs. They say her army of monsters will soon march to war.
Only the bravest, strongest heroes can stop her. Unfortunately... only a few misfits are around.
A couple failed squires. A jinxed wizard. A banished spirit of the forest. A childlike demon and her teddy bear. They are outcasts, failures, oddballs. Can they actually defeat the witch, or will the kingdom fall to her dark magic?